Here is my work on Endless Dungeon's Labor Colony district.
On this district, I was in charge of level art, lighting, the boss room, polish and some props.
In Endless Dungeon, districts consist of procedurally generated rooms linked by doors, so every room you see on those screenshots, except landmarks and boss rooms, are uniques and you will probably never encounter them exactly like this in the game. But they are still a good view on the kind of rooms you can go through in Labor Colony.
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Every district of this game was made thanks to a team effort from all the art team, so you can check their artstation for more Endless Dungeon content!
On this district, props, textures, walls, polish and overall supervision were done by Hadrien Channac:
https://www.artstation.com/hadrienchannac
Doors and walls were made by Salim Bellama:
https://www.artstation.com/salimbellama
Maxime Conquy did some props and helped me with the level art:
https://www.artstation.com/naj
Huge door was made by Doryan Woelfel:
https://www.artstation.com/dodowolf
VFXs were made by Boris Vaudran, Gabriel Klein and Thomas Iché:
https://www.artstation.com/boryvfx
https://www.artstation.com/archngame
https://www.artstation.com/peeweekvfx
Concepts for this district were made by César Espejo:
https://www.artstation.com/sizow
Art direction by Ronan Berlese:
https://www.artstation.com/ronanberlese
Boss concept by Jeanne Plounevez:
https://www.artstation.com/jeanneplounevez
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Everything was made with love by the whole team so I hope you'll like it!
Thank you for reading!