Here is my work on Endless Dungeon's Headquarters district.
On this district, I was in charge of level art, lighting and polish.
In Endless Dungeon, districts consist of procedurally generated rooms linked by doors, so every room you see on those screenshots, except landmarks and boss rooms, are uniques and you will probably never encounter them exactly like this in the game. But they are still a good view on the kind of rooms you can go through in Headquarters.
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Every district of this game was made thanks to a team effort from all the art team, so you can check their artstation for more Endless Dungeon content!
On this district, props, foliage, textures, grounds, walls, doors and overall supervision were done by Hadrien Channac:
https://www.artstation.com/hadrienchannac
Shuttle and some props were made by Maxime Conquy:
https://www.artstation.com/naj
From the 3D team, you can also check Salim Bellama and Doryan Woelfel's work:
https://www.artstation.com/salimbellama
https://www.artstation.com/dodowolf
VFXs were made by Boris Vaudran, Gabriel Klein and Thomas Iché:
https://www.artstation.com/boryvfx
https://www.artstation.com/archngame
https://www.artstation.com/peeweekvfx
Concepts for this district and art direction by Ronan Berlese:
https://www.artstation.com/ronanberlese
From the concept team, you can also check César Espejo and Jeanne Plounevez's work:
https://www.artstation.com/sizow
https://www.artstation.com/jeanneplounevez
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Everything was made with love by the whole team so I hope you'll like it!
Thank you for reading!